Coffee mug design tutorial – Part 2

This tutorial introduces Sketch and design features as Extrude and Revolve. Sketching enables you to create 3D-models with more advanced shapes and precise control of dimensions and tolerances. As in part 1 of this tutorial we will model a coffee mug. Two approaches to creating the geometry will be covered. 1) Sketch and extrude. 2) Sketch and revolve.

Method 1 – Sketch and extrude

  1. Create a new part file based on the model template and save it in your home folder with an explaining file-name.
  2. Create a 2D sketch in the XY-plane and extrude the sketch to a solid 3D-geometry
  3. Extrude
  4. Add shell, chamfer and fillet as described in part 1 of this tutorial.

Method 2 – Sketch and revolve

  1. Create a 2D sketch in the YZ-plane and revolve the sketch around the Z-axis to create a solid 3D-geometry
  2. Revolve sketch
  3. Add chamfer and fillet as described in part 1 of this tutorial
  4. Try to change the shape of the mug by modifying the dimensions and curves in the sketch.

Designing a handle

Handle 1
Handle 2